
#ifndef ENGINESETTINGS_H_
#define ENGINESETTINGS_H_

namespace CasaEngine
{

struct EngineSettings
{
public:
	std::string RendererPlugin; //nale of the plugin to load
	bool VerticalSync;
	bool FullScreen;
	int WindowWidth, WindowHeight, DepthColor;

	//
	EngineSettings()
	{
		VerticalSync = false;
		FullScreen = false;
		WindowWidth = 1024;
		WindowHeight = 768;
		DepthColor = 32;
	}
};

} // namespace CasaEngine

#endif // ENGINESETTINGS_H_
